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Pyros Litehand (Nocturno) - Private Thread

A 2E game set in the mysterious realm of Ravenloft.

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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

The guard nods. Alright, you go first. And what game are we playing?
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

[OOC] I don't remember the game I played against the goblins. But can we do that one?[OOC]
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

[This one?]
TristenC wrote: Sun Sep 20, 2015 10:55 pm Znot looks perplexed at Pyros' 'visitor' comment, since the kender is the newcomer. Clif just looks confused, indicating he doesn't likely understand dwarven; or any language other than common or ogre for that matter.

Well... the goblin says thoughtfully, there is one game I know. How about 'breakbone'?

Pyros knew the game well. It was typically played between two people, or two and any number of side-betters. You called your target number between two 6-siders and rolled. Play changed to the left in a circle if you lost, but if you were 1-away you 'broke even' and kept playing. It was almost pure luck, except for knowing when and how much to bet.
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

[Yes, unless he knows the locals here would play a different one. I mean we could play Yathzee!]

Or probably something more simple.

How about a game whoever gets to 36 in the least amount of rolls, but exactly, 36. If you roll over you have to reroll the last roll.
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

[Sounds good to me ^_^ there is also 'bar dice' which is a game i used to play in MKE a lot. We used to play for rounds of drinks.
Bar Dice
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

Nice, that looks good too.
But how do you get 5 2's if you need a 1 to make it a valid hand?

Scoring is based on amassing the largest number of dice with the same digits. Each hand must include at least a single "Ace", or one, in order to be a valid hand; Aces act as "wilds", and can be paired with any other digit. The strength of a player's hand depends first on the number of digits and then value of those digits. As an example, a hand with four 3's is better than a hand with three 5's, but not better than a hand with five 2's
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

Ace is wild, so you roll 4 5's and an Ace. The Ace acts as a wildcard and counts as a 5
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

I was reading that far too literally.
Let's "race" to 36.
Take turns rolling 2 6 siders, first to 36 wins, but exactly 36.
Its a tie if it happens in the same round.
"Pyros" is making this up on the spot, lol
==============================================================
Pyros will explain, and swirl the handcuffs around while doing so.
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

The young guard chuckles and nods. Alright, show me how its done.
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

Pyros rolls first!

[_2d6]=(3+2)=5

"Less than stellar start." He will then hand the dice to the guard.

"What's your name?"
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

I am Mayhew, and you? Are you from nearby?

Mayhew dice [_2d6]=(2+3)=5

Ah, it seems it will be a close game! He grins
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

"Pyros is the name. Dicin' is my game. I am from farther from here than even I can imagine."

He lets a roll loose.
[_2d6]=(3+5)=8
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

Oh yeah? Like Sithicus? Or way out in Borca?

Mayhew rolls and frowns at the low cast.

====

Mayhew dice [_2d6]=(2+1)=3

Total:
Mayhew: 8
Pyros: 13
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by Nocturno »

"Kendermore, but that is not even possibly from the same existence as this place. My memory is very misty."
==========================================================
He would understand that at this point yes? lol
==========================================================
[_2d6]=(4+3)=7
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Re: Pyros Litehand (Nocturno) - Private Thread

Post by TristenC »

Kendermore... is that a village in Sithicus? I've heard they have a lot of Elves there... The young guard rolls and grins wide as a pair of 5's come up. Ah-ha! I'm catching up! he grins

====
Yeah, Pyros easily understands they are on a different world/plane by now

Mayhew dice [_2d6]=(5+5)=10

Total:
Mayhew: 18
Pyros: 20
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